About coins
What they are, why they exist, and what they cost
The short version
A game costs one coin. You are given 200 to start with and 200 more every year, free. That is about 200 games a year, which is more than most people will ever play.
Right now coins do exactly one thing: they let you play. You cannot buy them, and you cannot move them anywhere else. If either of those ever changes, this page will say so before it does.
That is genuinely all you need to know. The rest of this page is why.
Why there are coins at all
I have a web server. I pay for it every month whether anybody uses it or not, and for a long time it mostly sat there doing nothing. It seemed like a waste, so I built this: the card games we grew up playing, so the people I care about can sit down at the same table without being in the same province.
But a web server is not magic. Every hand that gets dealt, every card that slides across the table, every laugh in the chat: all of it is work for the same machine, and there is only one of it. If a handful of people played all day every day, everyone else's game would slow to a crawl and I would be buying a bigger server. As it stands the bill is small and most of what this site costs me is my own time (the About page sets out exactly what it costs and what it would cost if this gets busy), and coins are how we keep it that way.
Coins are how we share it fairly. Nothing more than that. They are not points and they are not a score: nobody is ranked by them and hoarding them wins you nothing. We are all sharing the same web server, so don't be greedy.
What you are given
- 200 coins when you join. A gift, from me.
- 200 more every year, on the anniversary of the day you joined, not on the first of January. They are added to whatever you still have; being careful with them is never punished.
- Coins you are given never expire. If you do not use them, they are still there next year.
- Invite someone, and if they join and play a game you get 50 coins. This place only grows by people bringing people, so that is worth something to me. There is a limit of 10 a year, because otherwise it stops being a thank-you and starts being a way to manufacture coins.
- A friend can send you coins. They travel as a gift and stay a gift, and both of you can see it in your history: who, when and how many. There is no limit on how many you can give or be given. What stops anybody piling them up is the other rule: you can only ask me for more when you have none left.
What things cost
| What | Coins |
|---|---|
| A game (any game, any number of players) | 1 |
| Playing on your own against the computer | 1 |
| Watching, for the whole visit | 1 |
That is it. A four-handed game of 120s costs you the same one coin as a quick hand against the computer. The size of the table makes no difference, and the computer players do not pay: a game on your own against three of them costs one coin, not four.
Why does watching cost anything? Because your screen is connected to the same server, being told what everybody plays, in real time, and that is nearly as much work for the machine as playing. But watching is meant to be there, so it is one coin for the whole visit, not one per hand. Drift between tables and heckle your brother's card play: one coin. A visit ends when the game you are watching ends, or when you have been away from the tables for 120 minutes, whichever comes first; watching after that is a new visit. If you cannot afford it, you will be told before the table opens, and told how to ask for more. You can take part in the party without playing a hand, which was always the point of a Newfie kitchen party.
Is that enough? Yes, and here is the arithmetic
Four of you, playing 5 games every second weekend, all year? That is 130 games each: 26 sessions at 5 games a time. You are given 200. You would finish the year with 70 to spare.
And here is the part worth getting right, because it is easy to get wrong. At a table of four, everybody puts in one coin, so the table pays four in total, but there are four of you, and you only paid one of them. A game costs each player one coin, whatever the size of the table. So 200 coins is about 200 games, not 50. I had that wrong myself in my first set of notes, where I divided by the size of the table, and it matters: the wrong version makes the yearly gift sound four times smaller than it really is.
It is also exact, not an average. In an ordinary game there is nothing to win and nothing to lose: every player is simply down one coin, win or lose, every time. One coin, one game, per person. The gift is not "enough if you are lucky". It is enough, full stop.
Betting tables
A host can make a betting table. When you make a table you type its buy-in: what each person's seat costs, in whole coins. One coin is an ordinary table. Every coin above one is a bet: it goes into the pot, and the winner takes it. The price is on the room in the lobby, beside its house rules, before you sit down.
A host can type up to 50 coins freely. Anything over that needs an okay from us first. It's to do with the laws against gambling: we keep an eye on bigger stakes so the games stay a bit of fun. The host asks from the same box, hears back in their bell, and the okay is for one game.
With only one person at the table it is an ordinary one-coin game, whatever the buy-in says: there is nobody to bet against.
Worked through, at 4 seats and 5 coins a seat:
| Each player pays | 5 |
| Total on the table | 20 |
| The site takes (one base coin each) | 4 |
| The winner takes | 16 |
| So the winner's night is | +11 |
| and everybody else's is | −5 |
The site never takes a share of the bet. One coin a head is all the site ever takes, at a betting table exactly as at an ordinary one. And over a long run of games, a betting table costs you the same as an ordinary one, one coin a game. It is just a much bumpier ride. That is the whole reason betting tables have rules around them and ordinary tables do not.
Some things about betting tables that are not up for discussion:
- You cannot bet against the computer. Only against people.
- Under 18s cannot sit at a betting table, though they are very welcome to watch.
- You cannot bet money. Coins are the only thing on the table, and the only thing anybody wins at a table is coins.
At a game of 120s, the winning side splits the pot. 120s is two partnerships and there is no winning player, so six and six out of twelve. If a game ends in a tie, the pot splits equally between everybody who tied, and a coin that will not divide goes to the site. And if a game somehow ends with nobody winning at all, it goes to the last player knocked out. It does not sit there dead.
When something goes wrong
If the site breaks the game, it costs you nothing. A hand that was dealt and never finished (a crash, a table that was cleared away with the game still on it, whatever it was) refunds every coin every player put in, base included, automatically, overnight. A game the site broke is not a game you lost.
I will say the other half of that out loud, because it is the honest thing to do: the site counts those refunds. Not to catch anybody out, and never to take anything off anybody automatically. But a full refund every time a game breaks would otherwise be a reason for somebody who was losing to break it. If one account is being refunded over and over, I will see a line about it and I will look. That is all that happens.
If the host ends the game, nobody wins it. Everybody gets their bet back, including anybody who had already walked away from the table, and the site keeps the one base coin, because the cards had been dealt and the machine had done its work. If the game had not been dealt yet, the site takes nothing at all, because nothing had been taken. If everybody simply walks out of a dealt game, it works the same way: when the table is cleared away, everybody gets their bet back overnight and the site keeps the one base coin each. It is recorded as abandoned, not counted as a broken game. Ending a game can never hand anybody a pot, because there is no pot to hand over: there are only refunds.
You will never be told you cannot afford a table with three people watching. You are told when you go to take the seat, before you sit down, and it is between you and the screen.
Where coins can and cannot go
I want to be straight about this, because a card game with a stake and a winner is exactly the shape of thing people worry about, and because I would rather tell you what is true than tell you what sounds reassuring.
Today, a coin goes into your account and the only place it goes from there is onto a card table. There is no way to buy one, and no way to move one off this site. Those are not promises about the future; they are just a plain description of what the site does right now.
I am working on changing some of that, and I have written down what I can honestly say about it in the section on the coin below, and kept the note at the foot of this page deliberately short. What I can tell you is the part that will not change.
A gift stays a gift, wherever it ends up. The coins I give you, and the coins a friend gives you, are marked as given, and they stay marked through every hand they pass through, including a game somebody else won them in. That is already built and it is the thing everything else has to be fair to.
And I am not interested in running a business off somebody who cannot stop. If it ever becomes possible to buy coins, somebody who keeps buying will be told to take a break, and somebody who keeps going will be stopped from buying, while still being able to play, on their yearly gift or on coins a friend sends them. I would much rather have you at the table than have your money.
About NewfieCoin
NewfieCoin (NEWF) is for playing cards. That is what it is for and that is all it is for. I call them coins all the way down this page, and a coin and a NewfieCoin are one and the same thing: there is one of it, not two, and there always will be.
You cannot buy coins. Not yet, and maybe not for a long time. Buying is something I would like to offer one day so that somebody who plays a great deal can play more, but it is not built and I am not promising it.
If you run out before your next yearly gift, ask me and I will send you more, with the Request more coins button on this page. The only condition is that you have actually run out: no coins at all, and none sitting in a game you are still playing. That is on purpose. Coins here are for playing with, and topping up somebody who still has some would turn them into something to collect. They are not that.
A real coin with this game's name on it is coming, on a real blockchain. That is the plan and I intend to do it. The shape of it is this: the whole supply, every NEWF there will ever be, will be minted once, and all of it will stay in a wallet that NewfieCards holds. The coins you are given will be real coins out of that supply, held for you, and who owns what will go on being written down here, on this site, for every single coin. None of that has happened yet. The coin is not minted and the wallet is not built; until they are, what you hold is a line in this site's books, and that line is what will be matched against the real supply on the day it is minted. I would rather say that plainly than let a page imply something that is not there yet.
And the honest reason it exists at all: I am a coder. I wanted to learn how to build this properly (a real coin, a real wallet, a real ledger) so I could take that experience into other work. NewfieCards is where I get to build things and find out how they work. The coin is part of that, and I would rather say so than pretend otherwise.
It is not an investment and it is not meant for trading. I am not going to tell you it will be worth something, because I do not know and it is not the point. If you want something to trade, there are thousands of coins out there and this is not one of them.
If anything on this page stops being true, I will change the page.
Still to come
Neither of these works today, and I am being careful about how much I say about them, because the first one is not even fully decided yet. They are here so you know they are coming, and so that nothing above this line gets mistaken for something that is still being worked out.
Still to come Buying coins, and a coin you can hold yourself
Neither of these exists. You cannot buy coins (there is no page that will take your money and nothing on this site will ask you for any), and you cannot move coins anywhere off the site.
Two things I am working towards. One: being able to buy some more, if you genuinely play enough to run out. Two, and further out: the coin being something you can hold yourself, rather than only in your account here.
I am not going to put dates or promises on this page for either of them, because that detail is not settled yet, and a page that guesses is worse than a page that says it does not know. When it is settled it will be written up here properly and this section will go.
What I will say now, because it is already built and it is the part that has to be right: a gift stays a gift and a bought coin stays a bought coin, through a gift, through a hand of cards, through any number of hands. The bookkeeping underneath this site already tracks that on every single coin, and whatever ends up being possible will have to be fair to it.
Still to come When a computer wins the pot
If somebody walks out of a betting game, a computer takes their hand, and it might then win. The host will be able to choose what happens: the default is Double or Nothing, where the pot stays on the table and everybody pays another base coin and another bet to play the next one, and whoever wins that takes the lot. None of that works yet. Until it does, if a computer wins a betting game nobody is paid the pot: everybody gets their bet back straight away, and the site keeps the one base coin each, the same as when the host ends a game. It is not counted as a broken game.
And that is it
Play. Watch. Talk. Take the mickey out of each other's card play. That is what it is for.
One day you will be able to see exactly where yours went: every one, what it was for, when, and whether it was one I gave you or one you came by some other way. Every movement of every coin is written down and nothing is ever quietly edited. If something ever looks wrong, tell me and I will sort it out.
This is an invite-only site: the only way in is somebody bringing you. If you have been given an invite, sign in and pull up a chair.